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Star trek online dps build
Star trek online dps build






star trek online dps build

I am running a Disrupter Build that I have yet to see matched. That only leaves the Cmdr and Ens slot for Tac abilities.

star trek online dps build

On Vet destroyers, for example, that LTC Universal almost always becomes a Sci so I can get GW, TB, and ST in there along with PH and HE. I didn't list BO skills, because my builds veer more in the direction of "jack of all trades, master of none" than anything specialized.

star trek online dps build

Yes, it's a bit torp-centric for a build that at most uses one actual torpedo tac console, and I resort to an aft torpedo to keep one of those set bonuses, but what you have done here is boosted Photon damage significantly, then dropped the firing rate down to nearly constant by using that Kelvin Torp combined with projectile DOFFs. If not beam build: +1 that varies (Enhanced Induction Coils, Temporally Shielded Data Core, Rule 62, Trellium Plating, Embassy Sci if that's your thing, etc)ģxTechnicians OR (2x Technician + 1xGravimetric Scientist) Universal consoles: Terran, Dyson, Kobali, 8472 (if beam build) KHG/Adapted MACO Shield + Deflector, Terran Set Impulse, Kobali warp coreġxFleet Neutronium(+turn or +hp, season to taste)ĥxSpire Energy weapon Tac consoles(I go with vulnerability locators) OR 4xSpire + Counter command mission reward console My current favorite build, using the 1000 day vet destroyer as the common example:įore - 3x Terran Disruptor DBB/DHC(1 being the Terran rep set piece if DHCs), 1xKelvin photonĪft - (Counter Command Heavy Turret + 1 Terran disruptor turret) OR (Terran rep set beam array + Resonant disruptor) They are pretty much just as good, and easier to obtain.īut there is a nice sense of accomplishment when you've finally crafted your dream weapons loadout with perfect mods. Just buy yourself some Fleet ADV Disruptors with Dmgx3 CrtD or CrtDx3 Dmg mods. Sell any that don't meet your expectations.

#STAR TREK ONLINE DPS BUILD UPGRADE#

If only they'd give us disruptor users a 2nd (Mission Reward) Omni, then I'd really be a happy Disruptor user.īut yeah, my advice, take a couple weeks and craft Dis Beams like crazy, upgrade your potential candidates (the ones that get CrtDx3 - Dmgx3 - CrtDx2 - Dmgx2 ) on an upgrade weekend with one superior or Experimental Tech upgrade, and pray they roll to CrtDx4 - CrtDx3 - Dmgx4 or Dmgx3 Man I'd kill for a perfect set of CrtDx4's or even Dmgx4'sīut far too expensive right now, and my vanilla Disruptors tear stuff up just fine Now, I've been tempted to do the same for an AP build.Īs far as Coalition Disruptors. Probably my biggest accomplishment in STO.

star trek online dps build

I'll just say, it's truly spectacular using them. or Dmgx3, any DMGx4's I sold for a very nice profit.īut as tedious as it is too craft the perfect set. Took me about 2000 MK II disruptor beam crafts to get 5 Dual Beam Banks and 8 Beam Arrays that satisfied my OCD of "must have" CrtDx4 or CrtDx3. Its a little tedious, but very rewarding when you finally complete the set you desire. Yeah I have a KDF and i wanted to play with disruptor build, but i couldnt remember any good ones other than the Hybrid.Īt least i think its good, having the effects of 2 weapons etc.īut yes, not much to look at i guess, thanks any ways. They may still fill an empty engineering slot if I don’t have anything better to slot but that’s basically it. As you can see, there is not much room for classic sets left. Here are two of my 100k+ Dis PvE builds as examples. I mean it’s easier to tell peeps, “forget about the dozen of interesting sets we have around, all you need to garb are some plasma explosions and as much haste stuff as you can get”. Or perhaps this is the way to go, I don’t know. Otherwise the game could get very mono-directional. I think it’s time that cryptic overhauls a lot of classic sets to make them worth to slot again. Other stuff like leech, timeline stabilizer (or haste consoles in general) as well as the newer ship specific sets from the flag- or 31c- ships also outperform them. For example it is unlikely to be beneficial to integrate those consoles over tac or sci consoles from fleet. I played around with both of them over the years but had to realize after the power tsunami(s) after DR that many sets (including them) simply pale compared to a lot of other mechanics around. Both of which center around cannon builds. For energy builds it’s just the weapon we talk about here, not the set.Īside from that we have two disruptor damage boosting 2 – pice sets. It is that strong that peeps even integrate it on non-disruptor builds. At the moment the terran task force beam array (dual heavy cannons) is considered to be one of the strongest weapons in game.








Star trek online dps build